//==============================================================================
// Hoplite_Anim.txt
//==============================================================================

import Greek_Large_Shield_anim.txt
import spear_defines_anim.txt

//==============================================================================
define LargeGreekShield
{
	SetSelector
	{
		set hotspot
		{
			version
			{
				visual Attachments G Shield Large Iron
				ReplaceTexture Attachments G Shield Copper/Attachments G Shield Iron
			}
		}
	}
}
//==============================================================================
define Spear
{
	SetSelector
	{
		set hotspot
     		{
        		version
        		{
           			Visual Attachments A Spear Iron
        		}
     		}
	}
}

//==============================================================================
define Head
{
   SetSelector
   {
      set hotspot
      {
         version
         {
            Visual Infantry G Hoplite Head Iron
         }
      }
   }
}

//==============================================================================
define heroglow
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Hero Glow Small
      }
   }
}

//==============================================================================
anim Bored
{
	SetSelector
	{
		CinematicLogic
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Infantry G Hoplite_BoredA
					ReplaceTexture Infantry G Hoplite Standard/Infantry G Hoplite Iron
					connect RightHand Spear hotspot
					connect LeftForearm LargeGreekShield hotspot
					Connect TopOfHead Head hotspot
					Connect FRONTABDOMEN heroglow hotspot
				}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
				{
					VisualGranny Hop_idleA
				}
			}
		}
	}
}


//==============================================================================
anim Idle
{
	SetSelector
	{
		CinematicLogic
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Infantry G Hoplite_IdleA
					ReplaceTexture Infantry G Hoplite Standard/Infantry G Hoplite Iron
					connect RightHand Spear hotspot
					connect LeftForearm LargeGreekShield hotspot
					Connect TopOfHead Head hotspot
					Connect FRONTABDOMEN heroglow hotspot
				}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
				{
					VisualGranny Hop_idleA
				}
			}
		}
	}
}


//==============================================================================
anim run
{
   SetSelector
   {
      set hotspot
      {
         version
         {
				Visual Infantry G Hoplite_walkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag FootstepLeft 0.00 true   
            tag FootstepRight 0.50 true   
//-- end auto generated section
				ReplaceTexture Infantry G Hoplite Standard/Infantry G Hoplite Iron
				connect RightHand Spear hotspot
				connect LeftForearm LargeGreekShield hotspot
				Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN heroglow hotspot
         }
      }
   }
}

//==============================================================================
anim Walk
{
	SetSelector
	{
		CinematicLogic
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Infantry G Hoplite_walkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag FootstepLeft 0.00 true   
               tag FootstepRight 0.50 true   
//-- end auto generated section
					ReplaceTexture Infantry G Hoplite Standard/Infantry G Hoplite Iron
					connect RightHand Spear hotspot
					connect LeftForearm LargeGreekShield hotspot
					Connect TopOfHead Head hotspot
					Connect FRONTABDOMEN heroglow hotspot
				}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
				{
					VisualGranny Hop_WalkA
				}
			}
		}
	}
}

//==============================================================================
anim Attack
{
	SetSelector
	{
		CinematicLogic
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Infantry G Hoplite_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag Attack 0.51 true   
               tag GenericSound 0.40 true   
//-- end auto generated section
					ReplaceTexture Infantry G Hoplite Standard/Infantry G Hoplite Iron
					connect RightHand Spear hotspot
					connect LeftForearm LargeGreekShield hotspot
					Connect TopOfHead Head hotspot
					Connect FRONTABDOMEN heroglow hotspot
				}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
				{
					VisualGranny Hop_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag Attack 0.61 true   
               tag GenericSound 0.40 true   
//-- end auto generated section
				}
			}
		}
	}
}

//==============================================================================
anim Gore
{
   SetSelector
   {
      set hotspot
      {
         version
         {
			Visual Infantry G Hoplite_AttackB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag Attack 0.47 true   
            tag GenericSound 0.45 true   
            tag SpecificSoundSet 0.43 false SwordSwing checkVisible 
//-- end auto generated section
					ReplaceTexture Infantry G Hoplite Standard/Infantry G Hoplite Iron
					connect RightHand Spear hotspot
					connect LeftForearm LargeGreekShield hotspot
					Connect TopOfHead Head hotspot
					Connect FRONTABDOMEN heroglow hotspot
         }
      }
   }
}

//==============================================================================
anim Death
{
   SetSelector
   {
      set hotspot
      {
         version
         {
				Visual Infantry G Hoplite_DeathA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag SpecificSoundSet 0.11 false MaleDeath checkVisible 
//-- end auto generated section
				ReplaceTexture Infantry G Hoplite Standard/Infantry G Hoplite Iron
				connect RightHand Spear hotspot
				connect LeftForearm LargeGreekShield hotspot
				Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN heroglow hotspot
         }
      }
   }
}


//==============================================================================
anim Flail
{
   SetSelector
   {
      set hotspot
      {
         version
         {
				Visual Infantry G Hoplite_FlailA
				ReplaceTexture Infantry G Hoplite Standard/Infantry G Hoplite Iron
				connect RightHand Spear hotspot
				connect LeftForearm LargeGreekShield hotspot
				Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN heroglow hotspot
         }
      }
   }
}

//==============================================================================
anim Cinematic
{
   SetSelector
   {
		set hotspot
      {
         name Hop_08SirTheTroj
         version
         {
            VisualGranny Hop_08SirTheTroj
         }
      }
		set hotspot
      {
         name Hop_aomx07lookaround
         version
         {
            VisualGranny Hop_aomx07lookaround
         }
      }
		set hotspot
      {
         name Hop_x03TheAtlanteans
         version
         {
            VisualGranny Hop_x03TheAtlanteans
         }
      }
		set hotspot
      {
         name Hop_x03Theywere
         version
         {
            VisualGranny Hop_x03Theywere
         }
      }
		set hotspot
      {
         name Hop_x03believe
         version
         {
            VisualGranny Hop_x03believe
         }
      }
   }
}
